Answer by duck
You can do this without any code at all:Create a default particle system from the menu in Unity's UIDelete just the "Particle Animator" componentCheck the "One Shot" option in the emitter settingsNow...
View ArticleAnswer by dkoontz
Duck's suggestion is excellent but you might leave in the particle animator on your nebula game object so that you can set the color of the particles. If you delete the animator your nebula will be...
View ArticleAnswer by mdaustin
I have started a Blog for Unity and the first post is on how to create a nebula. Take a look if you are still interested. http://mikedaustin.blogspot.com/
View ArticleAnswer by Xefier
@SpiritWebb This can be done with particles but it doesn't look that great and looks especially bad in VR. I have a much more advanced system that uses 3D GPU noise shaders on an inverse sphere. I also...
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